![]() Due to his origin as a palette swap of Scorpion and Sub-Zero, his attire was identical to theirs only colored in green. Reptile was originally depicted as a tall, muscular, light-skinned humanoid. Boon noted in a later interview that due to the popularity of the rumors surrounding the character, they decided to include Reptile in subsequent installments of the series as a playable fighter. Reptile's appearance caused fans to speculate that he could be unlocked and used as a controllable character. Reptile's inclusion was intended as a marketing tool for the arcade game: as extreme conditions must be met to encounter Reptile, the designers hoped to rely on word of mouth to spread rumors of the character's existence. Developed with the premise of being "a cooler version of Scorpion", the character's concept was completed in a single evening. Noting the success of utilizing a palette swap method for Scorpion and Sub-Zero's character sprites, he and Tobias decided to include a "super secret hidden feature" in Mortal Kombat, choosing Reptile's green color as a contrast to Scorpion's original yellow and Sub-Zero's blue colors. Included in the first game late in the development process, Reptile's character concept was conceived while Boon was driving back to work from lunch. Originally a palette swap of the franchise's male ninjas, Reptile's design evolved as the series progressed. ![]()
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