![]() ![]() (reason for the splitting where the "glass" setting for the windows while the lightglasses dont had it)įor badges add a line called extra0="badges" into the veh file and name the the texture xxxxxxxxbadges.dds this will change in ams too and windows and lightglass are same material and no more different ones. if you want to add colored lightglasses paint it normal on your window and add a line called extra2="window" into the veh file so the wcmaterial will use the window texture. What is paintalbe now you can see on the templates as i added for everything a psd. I will add an explain for each car on their genstring help files for amsso it should be easier to know whats paintable for the painters.Ī lights or complete badges i never made paintable, its always just some parts like the grilles and and hood clips (still dont know the right names for these) ![]()
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